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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| #define MF_FIELD_T | ( | name, | |
| lambda | |||
| ) | MayaFlux::Kinesis::temporal_field(#name, lambda, #lambda) |
Bind an authored expression of position and time to the shader backend.
Same authoring rules as MF_FIELD, with one addition: the lambda takes a second float parameter and has no CPU half. Use MF_FIELD when the expression depends on position alone, so it remains bindable to FieldOperator.
Definition at line 203 of file DualField.hpp.